Small update available this morning. The loading model has been redone; it shouldn't ever hang like it used to, but if it does, it can now be canceled. Hopefully this fixes the loading errors some users are reporting. If nothing else, they'll be able to cancel and try again.
Edit: I hate following an update with another one an hour later, but I hope I've finally found the elusive "Fails on load" error. Gotta love those vague, unhelpful 1-star comments. The short answer is that the on click listeners were being fired multiple times. In past versions, this would cause the loading screen to never go away. In 2.05, this caused a segfault of all things, returning the user to the menu. These users were probably spam-clicking the buttons, though it's possible it was something in the hardware. At any rate, it guards against this now, and I hope this is the end of it.